She uses all those tactical actions that I never manage to make room for in other decks, and that is what makes her different from Kaiten or Sigurdur. The token NoThRoG female for the moment, she follows the Uthanak path to victory - command from behind, allowing big ol'NoThRoG bruisers to win the fight. I can't rely on myself to make the right ones in the spur of the moment. I'm not sure if I want to have to make decisions like that in a tournament. WHich machine should he move forward? Should it fire now, or wait for a more auspicious moment? Is it worth Goza crumpling up an ally for more ammo,or would it be better off lasting for next turn and another shot of its own? Scyrax does require a LOT of thinking, though. And since war machines are pretty chunky, it doesn't want for 'meat' when it comes to holding ranks. It's a 'shooty' deck, but it relies upon the minions more than the warlord to dealout punishing, multi-HP wounds to the enemy (outside the occasional Lightning Bolt where required). SCYRAX is the latest iteration of the siege master style of play, and while he doesn't quite measure up to Syvonne (it's hard to measure up to a hundred foot fire giantess, to be fair), he does bring the wizard tricks that push him past also-rans like Sceth and Contal. For one thing he's a troll, and for another he's generally popular, which just rankles me for no explicable reason. His downside over,say, Brymin or Alera is that I just don't like him as much, despite his cool name. What he has over the others, tactically speaking, is the self-healing to save him from an early,embarrassing demise (not to mention that 4th HP) and a high enough attack that he doesn't need to wait to grab a weapon before getting stuck in. Krenthor is surrounded by blitzy buddies, nobody above level 3 (although with Hovrakk and Hrunting the level 3 representatives, one can hardly say he's losing out on power by ignoring level 4) and - much like those other frontline decks I have - aims to get to the position where he devours the opposing warlord's face as quickly as possible. ![]() Those two abilities cover two of the bases of worry that a frontline fighter has. KRENTHOR GOUGE is a frontline warlord with a means to heal himself and give his associates better attack bonuses as they get wounded. ![]() Always reliable for doing the thing they do best. We'll see.īut it'll probably be a few days before I post final choices and resulting events up here.Īhh, the NoThRoG. Yes, of the three options available, Snaga-Kish is the most likely to be used in the tournament tomorrow, as he fits into that bicycle-riding window of opportunity. He gets more powerful as he gets hurt, to boot,so the opponent had better hope to drop him in one hit! He blows things up with spells,effectively has a six card hand,and practically guarantees himself movement to the second rank on the first turn. SANGA-KISH is another blasty wizard, with none of the complicated interactions of the other two Chosen decks. I've been meaning to convert him over to Nin-Gula (who at least sports the Cantor trait), but that's hardly the thing I'm going to do the night before the tournament (yes, it's tomorrow!) NARAM-SIN hasn't even been properly updated with either of the expansion sets, still slowly plugging away with base set cards. ![]() ![]() Any wizard deck worth its wand chews her apart really quickly. Yes, it's been a year.ĪTIRATU has all that summoner-fu going for her, but as I said, I can't be bothered to learn the names of all those daemons, and my deck doesn't attempt to ranch dragons. The Chosen are still shiny and new to me, and I still can't remember all their names when casting I Call Forth Valor.
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